Its great to see I'm not alone in enjoying picking over these old battles.
Anyone familiar with Charge! will realise that my refight was not an exact reconstruction. Although this (in the original authors' minds at least) was a small battle, it could not be properly contained within the confines of a family dining table. This problem will be far worse for the next battle I am hoping to refight (Action! from 'The Wargame').
Marburgers Close Up - Taken before we chose sides, the wrong general is still on the table.
There were some slight changes to the OOB. These worked very well, the original OOB favouring (in my humble opinion) the infantry-heavy side. It is ironic that the outcome of the battle was decided by artillery. I had reduced the number of guns from two to one on each side. I had originally intended to go further and use a revised artillery effect table, but in the end chose to stick to the original rules in their entirety. The single Rheinfeller gun, once it woke up, blew away an entire infantry company in two turns: one quarter of the Marburger Army.
Fortified by beer and chocolate (no ladies were in attendance to forbid such excesses), both sides pursued extremely aggreassive tactics. This goes entirely against my childhood memories of games fought with Charge! rules, where the tendency was to hang back and bombard the enemy. I don't think we have grown old and foolish just yet, so this change in tactics probably reflected our desire to have a fun game rather than worrying about who won.
We found one major problem (there were many minor ones too) with trying to record the battle. When we came to the critical moment of the battle we were both engrossed in the fight and entirely forgot about taking photos. So the photos of the cavalry charge and melee are of the second and not the first charge. I also didn't take any notes: I'd assumed that with such a simple battle my memory would be sufficient, something that turned out to be an error.